Sunday, September 29, 2013

Moon

Moon's settings were very discreet and monotonous, due to the low budget and setting in general of the film, but there were still slight changes that spoke to the overall theme. The fact that the four harvesters were named Matthew, Mark, Luke, and John completely escaped me until the class discussion. Because of this, I can't feel that I missed their importance to the film's message. When you chart their appearance throughout Moon, they don't really change. The four harvesters were never really explained to the audience except for the fact that they were important to the operation, so they were pretty stagnant throughout the film. I suppose if one wanted to go deeper into themes, the argument about the harvesters representing the books of the Bible could be transformed into a larger discussion about religion and it's role in Moon. While I don't think it was a coincidence by the directors, to me, the unchanging nature of the harvesters merely reflected how the four Gospels are the foundation of the Bible and most modern day religions.



An element from Moon that was definitely dynamic were the random flashes and glitches that Sam experienced. These were first introduced in the beginning montage of Sam working at the station, he was thanking unknown operator's for a recording of a game and a video of himself played back at him. The second "glitch" was the sudden apparition of a teenage girl, who was explained by the director's to be Sam's daughter through some bullshit clone-telepathy. I find that theory a stretch of the imagination, but I digress. The glitches were sudden and very erratic, contributing to a deja vu feeling that was present for Sam throughout the film. This can be again with his model's and the buildings he did not remember creating.

While the harvesters and glitches in the Matrix of Moon (if you will) don't really have anything in common and serve two different purposes, they both contribute to an overall theme of the film. The Moon station is a constant variable, and it's creators obviously saw a need for this station to remain the same, and saw the solution to be creating an army of Sam clones to man it. The glitches could be construed to represent the opposite; they represent the flaws in this system.

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